Retrotechtacular: How Not To Use Hand Tools

Whatever you’re doing with your hand tools, by the US Army’s lights, you’re probably doing it wrong. That seems to be the “Green Machine’s” attitude on pliers and screwdrivers, at least, the main stars of this 1943 War Department training film on the horrors of tool abuse.

As kitschy as the film might be, they weren’t wrong. That’s especially true about the dreaded slip-joint pliers, which seem to find their way onto everyone’s list of unloved tools and are shown being used for their true purpose — turning nuts and bolt heads from hexagons into circles. Once that gore is wrapped up, we’re treated to the proper uses of pliers, including the fascinating Bernard-style parallel jaw pliers. We can recall these beauties kicking around the bottom of Dad’s tool kit and being entranced by the mechanism used to keep the jaws parallel and amplify the force applied. Sadly, those pliers are long gone now; Tubalcain did a great review of these pliers a few years back if you need a refresher.

A selection of screwdrivers gets the same treatment, complete with dire warnings against using them as prybars and chisels. Also against the Army Way is using the wrong size screwdriver for the job, lest you strip the head of the screw or break the tool itself. It has to be said that the Plomb Tool Company of Los Angeles, which produced the film, made some fantastic-looking screwdrivers back in the day. The square shanks on some of those straight screwdrivers are enormous, and the wooden handles look so much more comfortable than the greebled-up plastic nonsense manufacturers seem to favor these days. Also interesting is the reference to the new-fangled Phillips screw, not to mention the appearance of a Yankee-style spiral ratcheting screwdriver, another of Dad’s prized acquisitions that thankfully is still around to this day.

What strikes us about these military training films is how many of them were produced. No subject seemed too mundane to get a training film made about it, and so many were made that one is left wondering how there was any time left for soldiering after watching all these films. But really, it’s not much different today, when we routinely pull up a random YouTube video to get a quick visual demo of how to do something we’ve never tried before. The medium may have changed, but visual learning is still a thing.

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Upgrading A Cheap LX-2BUPS UPS Board To Fix Fatal Flaws

Cheap uninterruptable power supply (UPS) boards that take Li-ion cells of some description seem to have cropped up everywhere the past years. Finding use in applications such as keeping single-board computers ticking along in the case of a power failure, they would seem to be a panacea. Unfortunately most of these boards come with a series of fatal flaws, such as those that [MisterHW] found in an LX-2BUPS board obtained from AliExpress. Worst of all was the deep discharge of the Li-ion cells to below 2 V, which took some ingenuity and hard work to fix this and other problems.

The patched up XR2981 boost IC with MCP809 reset IC installed. (Credit: [MisterHW])
The patched up XR2981 boost IC with MCP809 reset IC installed. (Credit: [MisterHW])
This particular board is rated for 5V at 3A, featuring the all too common TP4056 as charging IC and the XYSemi XR2981 boost converter. Since there is no off-switch or other protections on the board, the XR2981 will happily keep operating until around 2.6V, at a rather astoundingly high idle power consumption. Because of this the fixes mostly concentrated on optimizing the XR2981, by using better resistor values (R7, R8, R9), as well as adding a 3.15V MCP809 reset IC, to reduce idle power usage of the boost converter and disable it below a safe cell voltage.

The final coup de grâce was the eviction of the red LED (D6) and replacing it with the blue LED from D2, to stop the former from draining the cell as well. With these changes in place, no-load power usage dropped from nearly 900 µA to just over 200 µA, while preventing deep discharge. Although this board now has a second life, it does raise the question of what the point of these cheap UPS boards is if you have to spend money and time on reworking them before they’re somewhat acceptable. What is your go-to solution for these boards?

Non Contact Scope Probe Costs Nearly Nothing

[IMSAI Guy] wants you to build a non-contact scope probe. The cost? Assuming you have a bit of wire and a regular scope probe, it won’t cost you anything. Why do you want such a thing? You can see what he does with it in the video below.

The probe is really just a coil with little slip-over coils that grab it. You can stick it on and remove it just as easily, so you don’t have to sacrifice the probe for normal use. It won’t give you high-accuracy readings, but if you want to sniff around a circuit without directly connecting to it, it will do the trick. If you are too lazy to make a coil, you can even clip a ground lead to the probe tip, although that won’t work quite as well.

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Retrogadgets: The Ageia PhysX Card

Old computers meant for big jobs often had an external unit to crunch data in specific ways. A computer doing weather prediction, for example, might have an SIMD (single instruction multiple data) vector unit that could multiply a bunch of numbers by a constant in one swoop. These days, there are many computers crunching physics equations so you can play your favorite high-end computer game. Instead of vector processors, we have video cards. These cards have many processing units that can execute “kernels” or small programs on large groups of data at once.

Awkward Years

However, there was that awkward in-between stage when personal computers needed fast physics simulation, but it wasn’t feasible to put array processing and video graphics on the same board. Around 2006, a company called Ageia produced the PhysX card, which promised to give PCs the ability to do sophisticated physics simulations without relying on a video card.

Keep in mind that when this was built, multi-core CPUs were an expensive oddity and games were struggling to manage everything they needed to with limited memory and compute resources. The PhysX card was a “PPU” or Physics Processor Unit and used the PCI bus. Like many companies, Ageia made the chips and expected other companies — notably Asus — to make the actual board you’d plug into your computer.

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Spend An Hour In The Virtual Radio Museum

You have an hour to kill, and you like old communication technology. If you happen to be in Windsor, Connecticut, you could nip over to the Vintage Radio and Communication Museum. If you aren’t in Windsor, you could watch [WG7D’s] video tour, which you can see below.

The museum is a volunteer organization and is mostly about radio, although we did spy some old cameras if you like that sort of thing. There was also a beautiful player piano that — no kidding — now runs from a vacuum cleaner.

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The Computers Of Voyager

After more than four decades in space and having traveled a combined 44 billion kilometers, it’s no secret that the Voyager spacecraft are closing in on the end of their extended interstellar mission. Battered and worn, the twin spacecraft are speeding along through the void, far outside the Sun’s influence now, their radioactive fuel decaying, their signals becoming ever fainter as the time needed to cross the chasm of space gets longer by the day.

But still, they soldier on, humanity’s furthest-flung outposts and testaments to the power of good engineering. And no small measure of good luck, too, given the number of nearly mission-ending events which have accumulated in almost half a century of travel. The number of “glitches” and “anomalies” suffered by both Voyagers seems to be on the uptick, too, contributing to the sense that someday, soon perhaps, we’ll hear no more from them.

That day has thankfully not come yet, in no small part due to the computers that the Voyager spacecraft were, in a way, designed around. Voyager was to be a mission unlike any ever undertaken, a Grand Tour of the outer planets that offered a once-in-a-lifetime chance to push science far out into the solar system. Getting the computers right was absolutely essential to delivering on that promise, a task made all the more challenging by the conditions under which they’d be required to operate, the complexity of the spacecraft they’d be running, and the torrent of data streaming through them. Forty-six years later, it’s safe to say that the designers nailed it, and it’s worth taking a look at how they pulled it off.

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A capacitive touch MIDI instrument that doubles as a bookmark.

MIDI Bookmark Marks The Spot Where Work And Play Intersect

Have you ever wanted to take a break from reading or studying to just rock out for a few blissful minutes? If you’re anything like us, you like to rock out most of the time and take the occasional break to do your reading. Either way, you really can’t go wrong with this MIDI bookmark from [Misfit Maker].

The guts of a MIDI bookmark.This slick little bookmark may look 3D printed, but it’s all carefully-cut foam board in two thicknesses. Even the keys are made foam board — they’re just wrapped in carbon fiber so they look extra cool.

Underneath that carbon fiber is a layer of aluminium tape to make them capacitive. [Misfit Maker] recommends using copper tape instead because it allows for wires to be soldered directly to the keys.

The brains of this beauty is in the form of an ESP32 which is controlling an MPR-121 capacitive touch sensor. If you’d like to make one of these for yourself, there are plenty of helpful GIFs embedded in the thorough write-up. Be sure to check out the brief demo after the break.

If you want to easily MIDI-fy something and use touch inputs, you can’t really go wrong with the Raspberry Pi Pico, which does capacitive touch natively. Check out this MIDI kalmiba to learn more.

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