Playstation 2 controller analysis
posted Jun 19th 2008 10:30pm by Eliot Phillipsfiled under: playstation hacks

The people at Near Future Laboratory are trying to spoof the behavior of a Playstation 2 controller using just a microcontroller. They wrote some initial code using the controller info found here, but decided the best way to figure out what was going on, was to probe the interface. They’re using a Logicport, which features 34 channels plus two clock channels. They only need six channels because the PS2 implements an SPI protocol plus an ACK line. The post is just a preliminary investigation, but will give you a little insight into how the Logicport works and why you might find it useful.

wow, that logicport dealio is pretty incredible for computer eng-based stuff. way beyond my league of desire to understand/use, so I’ll stick with my simpler and more mechanical-based life
Sounds pretty useful for decoding any sort of serial communication in a simple or complex embedded environment..
Posted at 12:14 am on Jun 20th, 2008 by dax